How do I use the texture assignments from this image on another 3D?
Once textures are set up, they can be saved into Material Files. Select File > Material File > Save. From the
Explorer menu that opens, type in a name for the SoftView Material File. The .spm extension will automatically be
added.To load your settings into another image, once the 3D has been generated, select File > Material File >
Load and select the "spm" file. Press the Regenerate button and the image will be regenerated with the Textures
from the customized material file.